Kai Zhang / Ariyachan
Selected work
Game development and independent project demonstrations by Kai Zhang.
Desktop Reptiles โ released game
I am the solo developer of this 3D desktop reptile-care game, built in Godot. I handled its full-stack development. Released on Steam in July 2026 under Lacuna Works.
Independent demonstrations
The following are self-initiated work samples. Open a demo in your browser or inspect its source.
Northline treasury interface
A responsive fintech dashboard concept with sample chart periods, searchable transaction rows and CSV export. The company and all financial figures are fictional; there is no live account connection.
Evening conversation interface
A responsive interface with theme switching and preset conversation interactions. Responses are preset for this frontend demonstration.
Autonomous arena
A browser-based JavaScript simulation with match controls. Open the demo to inspect its behavior.
Manufacturing report workflow
An n8n and JavaScript example that validates synthetic records and calculates production summaries, with reproduction instructions and verification notes.
Four-player paper puzzle
A room specification, role-specific information, worked solution, and failure/recovery notes. The design has not been playtested.
Blender character rig โ technical study
An original, simple segmented character study showing weighted FK/IK movement and property-driven facial texture states. Checked after saving and reopening in Blender 4.5.9.
A self-initiated technical exercise. Organic deformation, seamless IK/FK pose matching and buyer-specific production acceptance have not been validated.
Vertical quiz video
A 12-second silent typography and countdown demonstration. The fan-trivia names are third-party references.