Kai Zhang / Ariyachan

Selected work

Game development and independent project demonstrations by Kai Zhang.

Desktop Reptiles โ€” released game

I am the solo developer of this 3D desktop reptile-care game, built in Godot. I handled its full-stack development. Released on Steam in July 2026 under Lacuna Works.

View the game on Steam

Independent demonstrations

The following are self-initiated work samples. Open a demo in your browser or inspect its source.

Northline treasury interface

A responsive fintech dashboard concept with sample chart periods, searchable transaction rows and CSV export. The company and all financial figures are fictional; there is no live account connection.

Evening conversation interface

A responsive interface with theme switching and preset conversation interactions. Responses are preset for this frontend demonstration.

Desktop screenshot ยท Mobile screenshot

Autonomous arena

A browser-based JavaScript simulation with match controls. Open the demo to inspect its behavior.

Manufacturing report workflow

An n8n and JavaScript example that validates synthetic records and calculates production summaries, with reproduction instructions and verification notes.

Four-player paper puzzle

A room specification, role-specific information, worked solution, and failure/recovery notes. The design has not been playtested.

Blender character rig โ€” technical study

An original, simple segmented character study showing weighted FK/IK movement and property-driven facial texture states. Checked after saving and reopening in Blender 4.5.9.

Watch or download the MP4

A self-initiated technical exercise. Organic deformation, seamless IK/FK pose matching and buyer-specific production acceptance have not been validated.

Vertical quiz video

A 12-second silent typography and countdown demonstration. The fan-trivia names are third-party references.

Source code and project files

Scope, acceptance criteria, delivery dates and payment are agreed for each project before work begins.